Dec 23, 2006, 07:17 PM // 19:17 | #21 | |
Wilds Pathfinder
Join Date: Mar 2006
Profession: W/Mo
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Dec 23, 2006, 07:22 PM // 19:22 | #22 | |
Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Anet will have just been adding them at the same time as winterday to give canthan only players, something to be happy about. It will be perminant I expect afterwards. It seems a strange thing to add, only to have it exist for 12 days. Especially if you dont know that guildwiki is giving away the locations of the known ones. Otherwise it would take longer then 12 days to find them all. |
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Dec 23, 2006, 07:24 PM // 19:24 | #23 |
Wilds Pathfinder
Join Date: Mar 2006
Profession: W/Mo
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I just found a screenshot. I will post momentarily.
Last edited by Swinging Fists; Dec 23, 2006 at 07:28 PM // 19:28.. |
Dec 23, 2006, 07:27 PM // 19:27 | #24 | |
Frost Gate Guardian
Join Date: Jul 2006
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Dec 23, 2006, 11:15 PM // 23:15 | #25 |
Frost Gate Guardian
Join Date: Jan 2006
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Are these random across the map? Are there specific places where they spawn?
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Dec 23, 2006, 11:20 PM // 23:20 | #26 |
Wilds Pathfinder
Join Date: Mar 2006
Profession: W/Mo
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Fixed locations.
http://gw.gamewikis.org/wiki/Treasure_Chest |
Dec 23, 2006, 11:23 PM // 23:23 | #27 | |
Frost Gate Guardian
Join Date: Jan 2006
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Dec 23, 2006, 11:33 PM // 23:33 | #28 |
Jungle Guide
Join Date: Jan 2006
Guild: void
Profession: Mo/
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nooo, not permanent?
I only have 1 char through NF yet.. |
Dec 23, 2006, 11:58 PM // 23:58 | #29 |
Frost Gate Guardian
Join Date: Dec 2006
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I think they're too good to be permanent. You can do most of the chests (the 10 easiest at least) in like an hour, and they each give a gold item (almost always max damage/armor) and 500-2500ish coins. I made around 30k in two hours from running the easier chests on two of my characters, and that's just the chest cash and selling the ruby and sapphire I got. Once I can bother selling the various mods from all the weapons I'll probably double that. If this feature is here to stay, prices on most things (weapon mods and inscriptions in particular) will plummet terribly. It shouldn't be difficult to get a new character run through Nightfall in less than a day, and make at least 20k and possibly much, much more if you get a great drop.
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Dec 24, 2006, 02:50 AM // 02:50 | #30 | |
Frost Gate Guardian
Join Date: Jul 2006
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Higher prices=more ebaying. For a company that seeks to discourage the buying of gold, a company that clearly has not the capacity to discover, let alone ban, gold buyers and sellers, (you can see this in the number of full-FOW-dyed-black wammos that know not thing one about playing, leeroying far ahead only to shout "MONK HEAL WTF" as they double aggro torment mobs) depressing the prices of items to levels achievable by playing the game would be a wise course of action. Let's face it, putting things in the game that the vast majority of players cannot get is a sure-fire way to encourage cheating. It always is, it always has been. It's been the way of every game with an economy, ever. These chests would have been a good way to help kill off the ebay market: If players are given the option to work for something, work an amount they can actually, in theory, do, rather than ebay it, many of them will. Gold buying is pushed to the fringes - the less of it, the healthier the economy becomes. Prices begin to reflect what people can gain and spend through gameplay, instead of how much they can stick on daddy's credit card, like it is now. Leaving these chests in has a permanent effect on the economy, in a positive way. Prices come down quite a bit, the common man can afford something nice here and there, and he doesn't cheat quite so much. Taking them out after the event means they cause but a momentary blip, where those who play religiously instead of having an outside life (Like me sometimes ) profit tremendously in the short term. |
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Dec 24, 2006, 06:43 AM // 06:43 | #31 | |
noobalicious
Join Date: Jun 2006
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i personally like the addition of the chests and hope that anet will include more such additions in the future. cheers |
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Dec 24, 2006, 06:53 AM // 06:53 | #32 |
Jungle Guide
Join Date: Nov 2005
Location: Serenity Temple
Profession: W/
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i can't c any harm done by new treasures, it should help ppl with low $$$.
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Dec 24, 2006, 06:54 AM // 06:54 | #33 |
Banned
Join Date: Oct 2006
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And cause inflation, nice.
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Dec 24, 2006, 07:32 AM // 07:32 | #34 |
Desert Nomad
Join Date: Jan 2006
Location: ManitobaShipyards Refit and Repair Station
Guild: (SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi
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All the chests are is a bandaid on a amputated arm. Since Anet seems to be trying to not fix the underlying prob. Yes there update awhile back did nothing but hurt the people who werent dedicated to "FARMING" , by that i mean the ones who actually take the time to do it. As nice as a gift as these chests are thats all they really are is a bandaid. I've mentioned before if Anet really wanted to fix the economy the only way to do would be an increase in the drops, i also said that before anet wasnt gonna increase the drop rate when nightfall started with inscriptions.
For those who still think that Anet put some kind of cap on how much u can trade to other players, get over it there isnt one. The only reason there is a 100k cap on a person is that is the most you pay a NPC for any 1 item. |
Dec 24, 2006, 07:53 PM // 19:53 | #35 |
Academy Page
Join Date: Oct 2006
Profession: W/Mo
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What's with this I'm poor stuff? Everybody playing this game has the same oppertunities to get gold as everyone else. I see it all the time here and in the game and it just makes me wanna laugh. Like the ppl who will spend 30 mins begging for 50g to get into storage LOL
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Dec 24, 2006, 09:10 PM // 21:10 | #36 |
Ascalonian Squire
Join Date: Dec 2006
Guild: FWE
Profession: W/R
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Really. People don't "need" super rare items; the thing I like about GW is that a casual gamer can still pull their weight. I was dirt poor for the longest time, and now the only reason I have 20-30K is because of new demand for NF items and shrewd use of the party search panel.
As for gold farmers, the main negative effect I see from that is outrageous inflation on prices of perfect mods and rare skins. However that doesn't really hamper my gameplay, since I can live with a +28hp axe mod or +14% ^50, and all us normal poor players who do find perfect mods can sell 'em and roll around in gold for a while. |
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